Tempel des Schreckens

2016 · Sällskapsspel

Tempel des Schreckens

Players take on secret roles as either temple guardians or treasure-seeking adventurers in a hidden-identity bluffing game. On each round, the group debates and votes on which chambers to open while players use speech and behavior to influence choices; guardians try to steer the team toward traps, while adventurers aim to find the treasure. Rounds resolve with simple card reveals that advance either the guardians' or adventurers' win conditions, and the game runs quickly for larger groups.

Spelare
3–10 bäst 6
Speltid
15 min
Ålder
8+
Komplexitet
1,1 / 5
4,2 på Ludoyafrån 134,84 krBluffDeduktionSpel med förrädareLagspelDolda roller

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11m 22s
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24
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4,2/10

från 9 recensioner på Ludoya

  • Garfield3,0

    #Traitor #CardsOnly I don't get it. As soon as you reveal a fire card you know that this guy is a traitor if he didn't mention it. Not a very entertaining traitor game. At least it's over quite fast... And just sitting there and asking each player always the same question "what do you have?" and always the same answers... [c] Theme: ☆☆☆☆☆ <!-- size 7]No theme --> Gameplay: ★☆☆☆☆ <!-- size 7]Quite boring --> Interaction: ★★☆☆☆ <!-- size 7]Asking the others what they have, that's it --> Artwork: ★★☆☆☆ <!-- size 7]Nothing special --> Luck: ★★★★☆ <!-- size 7]Card revealing --> Strategy: ★☆☆☆☆ <!-- size 7]... --> Components: ★★☆☆☆ <!-- size 7]Cards only --> Play duration: ★★★★★ <!-- size 7]Perfect --> Easy to teach: ★★★★★ <!-- size 7]Very easy --> Setup time: ★★★★★ <!-- size 7]Very fast --> No downtime: ★★★★☆ <!-- size 7]If no one chooses you, you sit there and watch the others playing, but normally downtime is not a problem --> Replay value: ★☆☆☆☆ <!-- size 7]Because it's such a simple game it doesn't have much replay value --> [/c]

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