The Clock Mage: A Dungeon World Playbook

2013 · Tillägg (regler/alternativ för att förbättra spelet)

The Clock Mage: A Dungeon World Playbook

A Dungeon World roleplaying game playbook focused on time manipulation. The character uses the Clock as a spell focus, moving, perceiving, speeding up, and slowing down time rather than relying on a broad range of magic. An innovative Tick-Tock mechanic controls which moves are available, shifting resources between separate pools for acceleration and delay. The playbook presents a focused alternative to more open-ended mage designs.

Klassbaserat (pilot, trollkarl, forskare, etc.)Beskrivningsbaserat (mer narrativt än tärningsbaserat)Tärningar (främst d6)

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