The Dying Earth Quick-Start Rules

2000 · Snabbstart / Regler för snabbspel

The Dying Earth Quick-Start Rules

In a far-future Earth beneath a failing maroon sun, ancient ruins, vanished seas, strange customs, and dangerous creatures fill the landscape. Decadent towns and isolated villages provide settings for intrigue, adventure, and darkly comic encounters. This roleplaying game focuses on wit, persuasion, deception, fashion, and magic as much as combat. Players create one of three types of adventurer: a cunning mortal surviving by guile, an ambitious magician seeking lost lore, or a supreme mage commanding powerful and quarrelsome supernatural servants.

Färdighetsbaserat (köp eller skaffa färdigheter)Poängbaserat (tilldela poäng för att få färdigheter, krafter, etc.)Tärningar (främst d6)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.