The Hall of the Rainbow Mage

2002 · Scenario / Äventyr / Modul

The Hall of the Rainbow Mage

Players investigate the disappearance of Londar Brightrain, the Rainbow Mage, and uncover dark plans, deadly secrets, and a terrible mystery. The adventure leads characters to the secret of Horgrim’s Pyramid and a forgotten temple that may hold the key to the case. Designed for 4–6 characters of level 7 or higher, it includes new spells and metamagic feats.

Spelare
0
Nivåbaserat (tjäna XP och gå upp i nivå)Rasbaserat (spelarras/art påverkar spelet)Tärningar (främst d20)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.