The Howling Void

2015 · Scenario / Äventyr / Modul

The Howling Void

A fierce storm traps the Monastery of the Yellow Rose in the Earthspur Mountains. Characters travel from Mulmaster to persuade the remaining monks to evacuate, venturing into an air elemental node beneath the monastery as the storm threatens to shift. This D&D adventure is designed for three to seven characters of 5th–10th level and takes about eight hours to play.

Färdighetsbaserat (köp eller skaffa färdigheter)Poängbaserat (tilldela poäng för att få färdigheter, krafter, etc.)Attribut-/statbaserat (STR, CON, PER, etc.)

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