The Scarecrow (6e)

Scenario / Äventyr / Modul

The Scarecrow (6e)

Investigators set out on a much-needed vacation, expecting to leave the madness and horror of the Mythos behind. Instead, the journey takes them far from the Mythos but not from madness and horror, turning their holiday into a grim and deceptive adventure.

Färdighetsbaserat (köp eller skaffa färdigheter)Attribut-/statbaserat (STR, CON, PER, etc.)Slumpmässig attributgenerering (under karaktärsskapande)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.