The Swing Reality Guide

2003 · Grundregler (minst nödvändiga för att spela)

The Swing Reality Guide

A tabletop roleplaying game built around Thelemic ideas of Will and Love, incorporating magical traditions including Wicca, Voodoo, and alchemy. Reality shifts like a pendulum between opposing possibilities, allowing settings that range from dragons and faeries to lasers and computers. Players create believable, well-rounded characters and use a step-based system for detailed combat and magic with limited number crunching. Combat is dangerous, while the freeform magic system encourages incorporating real-world knowledge. Characters’ Will can influence the game world, its inhabitants, and the nature of reality itself.

Färdighetsbaserat (köp eller skaffa färdigheter)Poängbaserat (tilldela poäng för att få färdigheter, krafter, etc.)Attribut-/statbaserat (STR, CON, PER, etc.)

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