Three Days to Kill

2000 · Scenario / Äventyr / Modul

Three Days to Kill

An adventure module for characters of 1st–3rd level. The characters are hired to disrupt a meeting between a bandit lord and mysterious allies at a remote mountain villa. They must strike quickly, use the tools provided, and survive the dangers of the surrounding valleys before time runs out.

Spelare
0
Komplexitet
2 / 5
Rasbaserat (spelarras/art påverkar spelet)Tärningar (främst d20)Tärningar (olika)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.