To Catch a Thief

2007 · Scenario / Äventyr / Modul

To Catch a Thief

A one-round Living Greyhawk adventure set in the Keoland region. Players investigate the theft of a dangerous book and work to apprehend the culprit, in an adventure for APLs 2–10 and the first part of the Philosopher’s Stone series.

Attribut-/statbaserat (STR, CON, PER, etc.)Klassbaserat (pilot, trollkarl, forskare, etc.)Färdighetsbaserat (köp eller skaffa färdigheter)

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