Twierdza Wron

2001 · Scenario / Äventyr / Modul

Twierdza Wron

A 1920s campaign for Call of Cthulhu, written and published in Polish. It presents a complete series of scenarios involving a secret society, a world bordering on the Dreamlands, and expanded ideas about alchemy in the setting. These elements are developed throughout the campaign and form recurring themes across its investigations.

Komplexitet
2 / 5
Färdighetsbaserat (köp eller skaffa färdigheter)Attribut-/statbaserat (STR, CON, PER, etc.)Slumpmässig attributgenerering (under karaktärsskapande)

Speldata (spelare, speltid, ålder, medverkande) från BoardGameGeek.