Vad man sår, det får man skörda

1996 · Scenario / Äventyr / Modul

Vad man sår, det får man skörda

A grim investigative adventure set in the remote Ostland village of Durchfall. Players take the roles of four young siblings whose quiet rural life is shattered when a horrifying truth comes to light. As strange events unfold, the characters investigate their home village and uncover macabre discoveries while a mysterious creature stalks the surrounding forest. The adventure focuses on exploration, investigation, and uncovering the danger threatening the community.

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Attribut-/statbaserat (STR, CON, PER, etc.)Slumpmässig attributgenerering (under karaktärsskapande)Klassbaserat (pilot, trollkarl, forskare, etc.)

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