Culls

1999 · 抽象策略

Culls

Players aim to form a line of five chips while avoiding capture by flanking. The board starts with each player placing two chips lobster-side down on empty spaces, then players alternate placing one chip lobster-side down. When a placement exactly sandwiches two opponent chips, one of those sandwiched chips is flipped lobster-side up. On that player’s turn they must perform a cull: pick up their lobster-side-up chip and place it elsewhere lobster-side down as their entire move. Play continues until a player achieves five in a row.

人数
2
游戏时长
20 分钟
年龄
10+
复杂性
2.4 / 5
¥109.71 起六角网格模式构建

关于这款游戏

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek