
2010 · 抽象策略
Campos
Players build and dismantle a shared arrangement of brightly colored hexagonal tiles. Each player begins with hidden scoring cards and two face-up tiles, while another tile starts in the central display. On a turn, a player adds both tiles to the growing arrangement or adds one tile to the central display, then plays a scoring card. These cards compare the sizes of connected color groups and award points based on another group's size. Players refill their visible tiles after each turn. When scoring cards or available refills run out, the game shifts to removing tiles, with further scoring opportunities during the process. The player with the highest score when all tiles are removed wins.
- 人数
- 2–4 最佳 2 人
- 游戏时长
- 30 分钟
- 年龄
- 8+
- 复杂性
- 1.6 / 5
放置瓦片模式构建
关于这款游戏
- Publisher
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 3
- 已记录对局
- 6
- 玩家
- 27m 17s
- 平均时长
- 4
- 收藏数
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。











