CHAINsomnia

2018 · 奇幻

CHAINsomnia

Players take the roles of sleeping children trapped in a demon’s castle and cooperate to reach the Wake Up tile before the bad dreams overwhelm them. Each player manages a character sheet with a six-space chain gauge that determines action points; chains can be added or removed by actions, items, skills, or other players’ help. On a turn, players spend AP to place room tiles (expanding the map), move, search secret spots, use or trade items, transfer chains, and activate personal skills. Adding a room triggers an event draw that may place bad dream tokens that block movement and must be cleared. After players act, the demon advances via event draws that escalate as shrieks accumulate. The group wins if any player stands on the Wake Up tile once all bad dream cards are removed; immobilization of all characters or depletion of the event deck causes defeat.

人数
1–4 最佳 2 人
游戏时长
40–60 分钟
年龄
14+
复杂性
2 / 5
¥168.71 起卡牌桌游冒险放置瓦片模块化棋盘单人 / 接龙游戏

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek