Fortran

1973 · 教育

Fortran

Move three instruction markers through a computer program for points. Roll dice to advance, follow loops and conditionals, alter shared registers, and transfer results to a personal printer. The game ends when a marker reaches the end of the program, and the highest score wins.

人数
2
复杂性
1 / 5

关于这款游戏

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。