FourSite

2006 · 抽象策略

FourSite

A strategy game played with 74 wooden tiles, each showing four symbols. Players match symbols, capture territory, and create formations around a fifth symbol to score points, combining a small element of chance with strategic planning and pattern recognition. A simpler version is included for younger players, with play for 2–4 people.

人数
2–4 最佳 2 人
游戏时长
60 分钟
复杂性
2 / 5
1.6 来自 Ludoya放置瓦片区域多数 / 影响力模式识别

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1.6/10

基于 1 条 Ludoya 评测

  • Tom1.6

    This game really doesn't do anything for me; there's simply too much luck involved in a game that proclaims to be full of strategy. The tiles look and feel great, although the rest of the components have problems; but I want something more from an abstract game other than prettiness. For a game called Foursite, I expected some planning ahead. It's just not here - the best planning ahead now for me is to not play the game again.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek