
2008 · 诈唬
Senji
Don the armor of a chief of a Japanese clan in medieval Japan and seek to become the daimyo whose honor commands respect among the other clans. Trade, form alliances, exchange military advantages, and acquire hostages during the Diplomatic Phase. Place movement, production, and troop-raising orders on occupied territories, then resolve them in the order chosen by the player with the most honor, who hosts the Emperor. Battles use nine clan-symbol dice modified by diplomatic bonuses. Victorious attackers gain prestige according to the number of opposing troops defeated.
- 人数
- 3–6 最佳 6 人
- 游戏时长
- 90 分钟
- 年龄
- 12+
- 复杂性
- 3 / 5
关于这款游戏
- Publisher
在哪里买
商店价格和二手货源,每天检查。
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 6
- 已记录对局
- 8
- 玩家
- 2h
- 平均时长
- 9
- 收藏数
- 2
- 愿望清单数
7.1/10
基于 5 条 Ludoya 评测
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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。














