Word Mastermind

1972 · 推理

Word Mastermind

A codebreaker attempts to identify a hidden three- or four-letter word in as few guesses as possible. Players place yellow letter pegs for each guess, then receive clues indicating whether letters are present and whether they are in the correct position. Black clues mark a correct letter and location, while white clues indicate a correct letter in the wrong location. The multilingual rules include lists of common words in ten languages.

人数
2
游戏时长
10 分钟
年龄
12+
复杂性
1.6 / 5
10 来自 Ludoya文字桌游推理

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10.0/10

基于 1 条 Ludoya 评测

  • Tom10.0

    Until there is a better way to store the letters, this is ther rating that the game will get.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek