Dual Powers: Revolution 1917

2018 · سياسي

Dual Powers: Revolution 1917

Two rival authorities vie for control of Petrograd and the direction of post-Tsarist Russia. Players take the roles of competing political factions, using cards and actions to mobilize supporters, influence institutions, and deploy military force across the city. Gameplay mixes area control, event-driven decisions, and leadership figures whose abilities shift the balance of power. The game resolves after a set sequence of rounds; the side with greater popular and institutional support determines whether civil conflict erupts or is suppressed.

اللاعبون
1–2 الأفضل 2
مدة اللعب
30–60 دقيقة
العمر
13+
التعقيد
2.3 / 5
7.4 على Ludoyaلعبة حربالاستنتاجلعبة فردية / سوليتيرإدارة اليدأغلبية/نفوذ المنطقة

عن اللعبة

التصميم
دار نشر
54
جلسات مسجّلة
37
اللاعبون
43m
متوسط الجلسة
27
في المجموعات
5
في قوائم الرغبات

7.4/10

من 16 مراجعة على Ludoya

  • Vic Granell7.5

    Deterministic combat in a wargame where you don't know for certain which areas are going to award points this round. Cool mechanic! The calendar is very cool as well. We enjoyed our first game and got it =)

  • Thijs van den Hoven8.5

    Solo play only, but there it shines as a brain burning area control master piece. Add the historical context and this becomes a great package!

  • SrCornelius6.5

    Local-(360)

اقرأ المراجعات وقيّمها

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.