SeaFall

2016 · استكشاف

SeaFall

يقود اللاعبون إمبراطوريةً في البرّ الرئيسي تستعيد عافيتها في عصرٍ يعود فيه الإبحار إلى الازدهار، ويرسلون السفن لاكتشاف أرخبيل أشبه بالأحجية ورسم خرائطه. تستكشف البعثات الجزر وتكشف أسرارها، وتُنشئ طرقًا تجارية ومستوطنات، وتشنّ الغارات أو تخوض المعارك البحرية ضد المنافسين والقوى المحلية. تتطور اللعبة ذات الطابع القصصي على مدى جلسات متعددة: تُسجَّل القرارات والأحداث والضغائن، وتتغير إعدادات الجلسات المستقبلية بحسب نتائج ما سبق. يركّز اللعب على الاستكشاف وإدارة الموارد وتحريك الأسطول وتحقيق أهداف غير متكافئة ضمن قصة متشعبة ومستمرة.

اللاعبون
3–5 الأفضل 4
مدة اللعب
120–180 دقيقة
العمر
14+
التعقيد
3.8 / 5
5.7 على Ludoyaبحريحضارةحملة / قائم على بطاقات المعركةقدرات اللاعبين المتغيرةإدارة اليد

عن اللعبة

التصميم
دار نشر
111
جلسات مسجّلة
53
اللاعبون
2h 51m
متوسط الجلسة
53
في المجموعات
3
في قوائم الرغبات

5.7/10

من 14 مراجعة على Ludoya

  • Leo8.0

    Too bad the german rules have a lot of errors. Thanks to the unofficial errata in this Forum the game is playable.

    لا توجد جلسات لعب مسجلة

  • Benjamín Amorín7.0

    We have played 5 times now and we feel a bit cold now. It has great things, we had so much fun, but we've lost a bit of punch since the beginning. Let's see what the game has prepared for us.

    لا توجد جلسات لعب مسجلة

  • Evan5.0

    Seafall is tough game to nail down. It's a legacy game which means that new rules and components get added and changed across multiple plays, and this legacy game in particular is hard to talk about because the scope of what's happening in the game drastically changes from play to play as new entirely new mechanisms are added. I don't want to talk about any mechanisms specifically because part of the experience of the game is for these things to come as a surprise, but I will say that while this is the best pirate themed game I've ever played (although I'm not all the way through the game yet), I can absolutely see how many players would feel alienated by it's constantly shifting scope. It's not only that it adds new mechanisms, it's that the new mechanisms it adds aren't typically things that players who like pickup and deliver style games enjoy. If you don't have a group of four people who are all open to it, open to playing many times in a row, who are all players who enjoy euros AND ameritrash games AND enjoy a fair bit of randomness, AND who are ok with the first game session being very dull, AND who are ok with the idea that they might spend a whole gaming session setting up to win the following game session... well, you get the idea. This is a great game that's tough to play. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

    لعبها 5 مرة

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معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.