
2005 · Joc de guerra
Twilight Struggle
Una simulació per a dos jugadors del conflicte geopolític entre els Estats Units i la Unió Soviètica del 1945 al 1989. Els jugadors fan servir una baralla compartida de cartes amb esdeveniments per col·locar influència, fer cops d’estat i moure unitats limitades per un mapa del món dividit en regions. Les cartes es poden jugar per punts d’operacions o pels esdeveniments històrics que desencadenen efectes específics; gestionar els recursos de la mà i el moment dels esdeveniments és el nucli de la presa de decisions. Subsistemes addicionals controlen la Cursa Espacial i la tensió nuclear, i certes escalades poden acabar la partida a l’instant. Els torns representen diversos anys d’història de la Guerra Freda i resolen lluites polítiques, militars i ideològiques pel domini global.
- Jugadors
- 2
- Durada
- 120–180 min
- Edat
- 13+
- Complexitat
- 3,6 / 5
Sobre el joc
- Disseny
- Publisher
Expansions
Veure-les a Ludoya
Twilight Struggle: Turn Zero2015
Twilight Struggle: Turn Zero and Promo Packs2017
Twilight Struggle: Promo Deck2015
Twilight Struggle: "Referéndum OTAN" Promo Card2012
Twilight Struggle: "Anni di Piombo" Promo Card2011
Twilight Struggle: "Pakt Bagdadzki" and "Stan Wojenny" Promo Cards2013
Twilight Struggle: "Финляндизация" Promo Card2019
Twilight Struggle: "Gladio" Promo Card2011
Twilight Struggle: Blame Canada Promo Card2019
Twilight Struggle: Regime of the Colonels Promo Card2016
Twilight Struggle: The Cold War Movies2024Es juga amb
Veure-les a LudoyaFotos de taules de Ludoya
Totes les fotos a LudoyaOn comprar-lo
Preus de botigues i còpies de segona mà, revisats cada dia.
A les taules de Ludoya
Totes les estadístiques a Ludoya- 831
- Partides registrades
- 450
- Jugadors
- 2h 25m
- Partida mitjana
- 374
- En col·leccions
- 28
- En llistes de desitjos
- 1
- En preventa
8,1/10
de 191 ressenyes a Ludoya
Vic Granell9,0 Amazing assymmetric game where many cards favour both you and your opponent. However, it takes quite a few plays to remember what cards are yet to be played, which is extremely relevant to your plays. It can be thus very imbalanced between experienced players and newbies.
José [ホセー]9,0 Flowchart available
BWizard9,4 [c] (15x) GAMING EXPERIENCE: :star::star::star::star::star::star::star::star::star::star: (5x) DEPTH / WEIGHT: :star::star::star::star::star::star::star::star::star::star: (5x) LUCK: :star::star::star::star::star::star::star::nostar::nostar::nostar: (10x) REPLAYABILITY: :star::star::star::star::star::star::star::star::star::star: (6x) MECHANICS: :star::star::star::star::star::star::star::star::star::star: (6x) PLAYER INTERACTION: :star::star::star::star::star::star::star::star::star::star: (3x) SCALABILITY (PLAYER COUNT): :star::star::star::star::star::star::star::star::star::star: (2x) LENGTH: :star::star::star::star::star::star::star::star::nostar::nostar: (2x) CLARITY OF RULES: :star::star::star::star::star::star::star::nostar::nostar::nostar: (6x) COMPONENT QUALITY: :star::star::star::star::star::star::star::star::nostar::nostar: [/c] Best Game Ever! :thumbsup: With translated, edited, printed cards, player aids and rulebook. (I made all of this.)
Dubtes de regles
Respostes a partir del reglament per l'assistent de regles de Ludoya.
If I play a card for Operations but the event belongs to my opponent, does their event still happen?
Yes — playing a card for Operations that has an opponent-only Event still triggers that Event and your opponent implements it; the phasing player chooses whether the Event happens before or after the Operations (see pages 4–5).
Do Realignment rolls count toward the required Military Operations each turn?
No — Realignment rolls cost 1 Operation point each but are not considered Military Operations for the turn’s required Military Operations total (see pages 6 and 7).
Can I place Influence anywhere, or do new markers have to be adjacent to my existing influence?
Influence markers must be placed with or adjacent to friendly markers that were in place at the start of your Action Round (except when placed by Events), although you may always place markers in any country adjacent to your superpower space (see pages 5–6).
If I attempt a Coup in a battleground country, does that affect DEFCON and could it make me lose the game?
Yes — any Coup in a Battleground country degrades DEFCON one level, and if DEFCON is degraded to 1 the phasing player who caused it immediately loses the game (see pages 6 and 7).
In the Headline Phase, which Headline Event resolves first when both players reveal a card?
The card with the higher Headline Value (Operations value) resolves first; scoring cards count as Headline Value 0 and always resolve second, and ties are resolved with the US Headline Event going first (see page 4).
If I play an opponent’s asterisked Event for Operations but that Event can’t occur, is the card removed from the game?
If the opponent’s Event cannot occur because a prerequisite hasn’t been met, the Event does not occur and an asterisked card is returned to the discard pile (not removed); however, if the Event is triggered and simply produces no effect it is still considered played and would be removed if asterisked (see pages 4–5).
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Juga a Twilight Struggle amb Ludoya
- Tingues-lo a la teva col·leccióControla la teva còpia i les seves expansions, deixa-la als amics o posa-la a la teva llista de desitjos i t'avisarem quan baixi de preu.Afegir-lo a la teva col·lecció
- Registra cada partidaPuntuacions, guanyadors, temporitzadors i fotos, i després les teves estadístiques: percentatge de victòries, nombre de jugadors preferit, millor puntuació.Registrar una partida
- Resol dubtes de reglesPregunta el que vulguis sobre les regles i obtén una resposta treta del reglament, amb la pàgina on comprovar-la.Preguntar a l'assistent de regles
- Troba gent amb qui jugar-hiClubs, nits de jocs i esdeveniments a prop teu que porten aquest joc a la taula.Veure esdeveniments
Dades del joc (jugadors, durada, edat, crèdits) de BoardGameGeek.
























