Can't Stop Express

1989 · Kostky

Can't Stop Express

Roll-and-write adaptation of a classic solitaire dice game first published by Sid Sackson. Players roll five dice each turn, form two pairs from the results, and assign the remaining die to a scoring category. Choices after each roll determine how many points are recorded on the scoresheet, and the game proceeds through a fixed number of rolls (around 24–25) to complete a scorecard. The rules include solo play options as well as multiplayer scoring, so players focus on selecting optimal pairings and placement for the odd die to maximize total points by the end of the game.

Hráči
1–4 nejlépe pro 3
Herní doba
30 min
Věk
10+
Složitost
1,3 / 5
6,1 na Ludoyaod 169,69 KčHázení kostkamiHra pro jednoho / SolitérPapír a tužka

O hře

Ilustrace
195
Zapsané partie
80
Hráči
14m 21s
Průměrná partie
8
Ve sbírkách
3
Na seznamech přání

6,1/10

z 4 recenzí na Ludoya

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