1953 Everest

2026 · Udforskning

1953 Everest

Players lead national expeditions racing to make the first ascent of Everest during a brief 1953 climbing season. The game uses a growing tableau of cards to represent the mountain: players build routes, establish camps, move supplies and sherpas, and outfit climbers while weather and the approaching monsoon limit time. Each turn requires logistical choices and timing—where to place support, when to push higher, and which climber attempts the summit. Resource movement, card management, and tactical planning determine whether an expedition reaches the top before others or must retreat.

Spillere
1–4 bedst 4
Spilletid
45–60 min
Alder
12+
Kompleksitet
3 / 5
9 på LudoyaKortspilTurorden: pasrækkefølgeKapløbHåndstyring

Om spillet

Illustration

På Ludoyas borde

Al statistik i Ludoya
3
Registrerede partier
11
Spillere
1h 1m
Gennemsnitligt parti
4
I samlinger
7
På ønskelister

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