On Mars

2020 · Science fiction

On Mars

Players act as company chiefs building the first self-sustaining Martian colony, balancing mission goals from D.O.M.E. with private agendas. Gameplay alternates between a Colonization Phase, where players on orbit take blueprints, buy technologies and gather supplies while players on the surface construct and upgrade buildings, recruit specialists, welcome ships, and explore with rovers, and a Shuttle Phase, where players move between orbit and the surface. Buildings and systems interdepend—water, air, power, food, mining and housing require each other—so players expand and upgrade infrastructure to support growing colonist populations. Completing missions and contributing to colony development earns Opportunity Points; the highest scorer wins when three missions are completed.

Spillere
1–4 bedst 3
Spilletid
90–150 min
Alder
14+
Kompleksitet
4,6 / 5
7,8 på Ludoyafra 859,99 kr.BybyggeriRumforskningBonusser ved spillets afslutningPlacering af arbejderePlacering af brikker

På Ludoyas borde

Al statistik i Ludoya
606
Registrerede partier
656
Spillere
2h 54m
Gennemsnitligt parti
184
I samlinger
53
På ønskelister

7,8/10

fra 95 anmeldelser på Ludoya

  • Balleflass6,0

    8.5 after first play. I see a lot of potential here and I'm sure It will go closer to 9.5 after a while like it did with Lisboa. The actions are quite easier to teach and execute than Lisboa and the action-sequence you need to work through to reach your goal is easier to follow. One minor negative is that every player need to check everyones tech all the time (especially in 4-player games) to make sure they use the actions to the fullest. Will most likely bring a whiteboard to show the level of every tech in the game to solve this. UPDATE: 19.04.22 I like Lisboa more than this. I felt the rule set is overly complex for what it does. I think the game would be a lot better and cleaner if it got rid of the scientist/contracts element as it doesnt bring anything to the game in my opinion. My problem with Lisboa is the highly random Decrees, but that's another discussion.

  • Vic Granell10,0

    After spending some time watching two rule videos (Gaming Rules! and Before you Play) on Youtube, the hole BYP Playthrough, and going through the rulebook a bit, we played half 4p game two weeks ago. We didn't have time to finish and there were still lots of rule gaps, so we postponed and everyone did their homework in filling the gaps. We finished a 3p game last week and I realised how worth all the learning had been. I'm doubting whether I will mark On Mars with a 10 depending on further games, but for now it is in my top 10 for sure. Can't wait to try the upcoming co-op expansion, and other Lacerda games!

  • Jan Solo8,6

    El mejor juego de Vital Lacerda. Tan bueno como exigente.

Læs anmeldelserne, og giv det en vurdering

Regelspørgsmål

Besvaret ud fra regelbogen af Ludoyas regelassistent.

Kan jeg bruge en Tech-brik i samme tur, som jeg tager den?

Nej — når du lærer teknologi, placerer du brikken i dit venstre laboratorium, og du skal udføre Research & Development for at udvikle/aktivere teknologibrikker, før du kan bruge dem (se s. 10–11).

Kommer mine kolonister automatisk tilbage i løbet af runden, eller skal jeg bruge handlinger på at få dem tilbage?

Kolonister vender tilbage under Shuttle-fasen, når Travel to the Colony & Orbit løses; tilbagevenden af kolonister håndteres som en del af det travel-step (se s. 20).

Når jeg placerer en Discovery-brik fra Orbit, hvor må den så lægges?

En Discovery-brik skal placeres på kolonien præcis tre hexer væk fra din Rover — den kan ikke placeres i en anden afstand (se s. 20).

Producerer en nybygget mine med det samme?

Ja — når du bygger en Mine ved at placere en Kolonist, giver den straks 1 Mineral i Orbit, og minen kan opgraderes senere (se s. 15).

Opbevares Mars-krystaller ligesom normale ressourcer, og hvordan fungerer de?

Marskrystaller er en særskilt ressource med deres egne regler for opbevaring og brug; de kan booste bevægelse og handlinger og håndteres separat fra mineraler/andre ressourcer (se s. 7 og 18).

Hvordan påvirker Progress/LSS-kuber kolonien, og hvornår bliver de anvendt?

Progress- og LSS-brikker anvendes under opdateringen af koloniens status: de fremmer koloniniveauet og giver de tilknyttede belønninger/effekter, når kolonien rykker frem (se s. 15–16).

Åbner Ludoyas regelassistent, som læser dette spils regelbog.

Scoringsark og spilhjælpere

  • Hoja de Puntuación
  • Full Game Kit
Brug dem til dit næste spil

Spilfakta (spillere, spilletid, alder, medvirkende) fra BoardGameGeek.