Sakura Arms

2016 · Mytologi

Sakura Arms

Two players pick two of seven megami—each with a unique keyword—then reveal choices and build a ten-card deck from a shared pool to exploit personal strengths and opponent weaknesses. A single token type represents life, distance, aura and flare depending on which zone it occupies; players move tokens between zones to set up attacks, defend, and spend special energy. Matches emphasize short, tactical duels with a compact deck-building phase; a full game, including deck construction, typically finishes in under 20 minutes.

Spillere
2
Spilletid
30 min
Alder
14+
Kompleksitet
3 / 5
KortspilKampagne / baseret på kampkortHandlingspointDækbygning

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