Terrabilis

2011 · Bildungsorientiert

Terrabilis

Each player manages a country while developing its economy in a sustainable development setting. On each turn, a die determines where the player’s pawn moves, offering opportunities to build energy, social, cultural, or economic infrastructure, join an alliance, or answer trivia questions for a possible windfall. Infrastructure costs money and environmental, energy, or social resources, and may provide regular income or trigger random events. The game rewards building infrastructure while maintaining healthy environmental and social reserves.

Spieler
2–8 am besten mit 3
Spielzeit
60 Min.
Alter
10+
Komplexität
1,5 / 5
TriviaUmweltTeam-basiertes SpielWürfeln/Drehen und Bewegen

Über das Spiel

Spieldaten (Spieler, Spielzeit, Alter, Mitwirkende) von BoardGameGeek.