Castle Panic: The Wizard's Tower

2011 · Fantasía

Castle Panic: The Wizard's Tower

Adds a Wizard’s Tower and new magical mechanics to the base cooperative castle-defense game. Players share access to powerful spells while the Tower remains standing, using fire, buffs, and other magical effects to repel waves of monsters. Introduces new enemy types (flying foes, Imps) and six Mega-Boss Monsters with special abilities that change standard tactics. Walls and towers can be damaged by both monsters and fire, forcing players to balance offensive spells with structural defense. Requires the base game to play and supports 1–6 players, increasing difficulty and variety for ongoing campaign-style play.

Jugadores
1–6 mejor con 3
Duración
90 min
Edad
12+
Complejidad
2,1 / 5
5,3 en Ludoyadesde 20,01 €CombateExpansión para el juego baseCampaña / Basado en cartas de batallaJuego cooperativoLanzamiento de dados

En las mesas de Ludoya

Todas las estadísticas en Ludoya
10
Partidas registradas
6
Jugadores
2h
Partida media
26
En colecciones
1
En preventa

5,3/10

de 4 reseñas en Ludoya

  • Ivan Madd3,5

    This definitely adds more replayability with all of the possible monsters and spells that can come out now. However, the game still feels pretty light.

  • Tom4,6

    Makes the base game a lot more interesting but also quite a bit harder. At least one player should be comfortable with heavier games before adding this expansion.

  • Robert Bowlds7,2

    Great improvement to the game. It went from fairly easy to "wow, we're lucky as hell to have lived!"

Lee las reseñas y valóralo

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.