Classic BattleTech Master Rules

2003 · Suplemento (reglas/opciones para mejorar la partida)

Classic BattleTech Master Rules

A comprehensive rulebook for simulating 31st-century conflicts between BattleMechs, vehicles, infantry, artillery, air forces, and naval units. It combines core and advanced combat rules, including procedures for hostile environments and three-dimensional terrain. Players can create scenarios, assemble forces from Inner Sphere and Clan designs, and use the Battle Value system to evaluate units and balance opposing sides. The rules also cover a wide range of weapons and units introduced in technical readouts and field manuals.

Jugadores
0
Basado en habilidades (comprar o adquirir habilidades)Basado en atributos/estadísticas (STR, CON, PER, etc.)Generación de personaje por trayectoria de vida (el personaje comienza al nacer)

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.