Family Matters

2009

Family Matters

Players take turns driving a shared car through town, answering questions, sharing stories, completing funny tasks, and discussing 140 make-believe location-based “Fake Family Crises.” The activities encourage self-expression, trivia, creative thinking, and conversation among family members or friends. After everyone has driven, players race toward the Weekend Wish space. Each player records a wish before the game begins, and the first player to reach the finish determines which weekend activity the group carries out.

Jugadores
2–6 mejor con 6
Duración
60 min
Edad
7+

Sobre el juego

Dónde comprarlo

Precios de tiendas y copias de segunda mano, revisados cada día.

Comparar todos los precios en Ludoya

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.