Imago

1992 · Escenario / Aventura / Módulo

Imago

A Shadowrun adventure sends Seattle-based shadowrunners to Great Britain to locate a missing employee of the megacorporation Transys Neuronet. The investigation leads through Scotland and Edinburgh, into dangerous corners of the Matrix, and through a tangled story of betrayal, friendship, vengeance, and life after death. The scenario combines high-level dealings with magic and the Matrix, including sequences where the two realms intersect. It is designed for Second Edition and can also be used with First Edition rules.

Jugadores
0
Complejidad
2,5 / 5
Basado en atributos/estadísticas (STR, CON, PER, etc.)Basado en habilidades (comprar o adquirir habilidades)Dados (principalmente d6)

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.