Modern Adventures

2014 · Suplemento (reglas/opciones para mejorar la partida)

Modern Adventures

A supplement for Pathfinder Roleplaying Game campaigns set in the 21st century, combining modern technology with fantasy and science-fiction themes. It updates existing classes and races and introduces six new classes with 20 archetypes, along with new skills, feats, spells, afflictions, weapons, equipment, and vehicles. The book includes two campaign settings and sample adventures: one about Norse realms colliding with modern Earth and the return of magic, and another portraying a dystopian near-future dominated by corrupt corporations. It also provides guidance and illustrated material for running modern-setting campaigns.

Jugadores
0
Ambientación de campaña (mundo del juego)Reglas alternativas (Reglas básicas variantes)Dados (principalmente d20)Basado en atributos/estadísticas (STR, CON, PER, etc.)Basado en habilidades (comprar o adquirir habilidades)

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.