No Quarter Given

1993 · Escenario / Aventura / Módulo

No Quarter Given

Two groups of Storm Knights are drawn to Orrorsh by parallel lines of fate, where the Gaunt Man’s puppets prey on their hearts, minds, fears, and lives. One group plays through an adventure of horror and occult conflict in the jungles of Indonesia, while the other follows a linked fiction line focused on heroic sacrifice and desperate victory. Only one group can survive.

Jugadores
0
Basado en habilidades (comprar o adquirir habilidades)Dados (principalmente d20)Dados explosivos (el dado puede 'explotar' en una segunda tirada)

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.