Rolemaster Companion III

1988 · Suplemento (reglas/opciones para mejorar la partida)

Rolemaster Companion III

A fantasy role-playing supplement that expands the core system with new character classes, weapons, spell lists, artifacts, and optional rules. It adds rules for initiative and mounted combat, along with critical strike charts covering effects such as plasma, acid, physical alteration, depression, stress, shock, and disruption. Additional attack charts cover plasma bolts, plasma balls, nether bolts, and nether balls, while a broad selection of professions and specialized classes supports new character concepts.

Jugadores
0
Complejidad
4 / 5
Basado en puntos (asigna puntos para obtener habilidades, poderes, etc.)Basado en niveles (gana XP y sube de nivel)Basado en la raza (la raza/especie del jugador afecta la jugabilidad)

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.