Roll Player

2016 · Fantasia

Roll Player

Players construct a fantasy adventurer by drafting dice to allocate attribute scores and buying skills, traits, and equipment. Race, class and alignment influence scoring and available options, while dice values and rerolls determine how attributes develop. Turn-by-turn, players draft or roll dice, purchase weapons and armor, train skills and reveal traits to optimize their character sheet. Victory is determined by Reputation points awarded for attributes, matching class and alignment, and acquired gear and abilities.

Pelaajat
1–4 paras 3
Peliaika
60–90 min
Ikä
10+
Monimutkaisuus
2,4 / 5
7,2 Ludoyassaalkaen 72,00 €KeskiaikaNopatNopanheittoVaihtelevat pelaajavoimatSarjojen kerääminen

Ludoyan pöydissä

Kaikki tilastot Ludoyassa
566
Kirjatut pelisessiot
506
Pelaajat
1h 5m
Keskimääräinen peliaika
173
Kokoelmissa
29
Toivelistoilla

7,2/10

89 Ludoya-arvostelun perusteella

  • Garfield2,0

    29.1 Building a character with dice. Unfortunately a multiplayer solitaire game. [c] Theme: ★★☆☆☆ <!-- size 7]Not much --> Gameplay: ★★☆☆☆ <!-- size 7]A little bit too repetitive --> Interaction: ★☆☆☆☆ <!-- size 7]None --> Artwork: ★★★☆☆ <!-- size 7]Ok, nothing special --> Luck: ★★★★☆ <!-- size 7]Dice rolling involved --> Strategy: ★★★☆☆ <!-- size 7]Different strategies possible --> Components: ★★★☆☆ <!-- size 7]Good --> Play duration: ★★★☆☆ <!-- size 7]Ok --> Easy to teach: ★★★★☆ <!-- size 7]Pretty straight forward --> Rules quality: ★★★★★ <!-- size 7]Perfect --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★★ <!-- size 7]Almost no downtime --> Replay value: ★★★☆☆ <!-- size 7]Different strategies, random classes etc. --> [/c]

    Ei kirjattuja pelisessioita

  • Benjamín Amorín7,5

    Great and unique game where the players have to create the most amazing caracter sheet of a classic RPG game. Puzzle, draft, combos... awesome!

    Ei kirjattuja pelisessioita

Lue arvostelut ja arvioi

Sääntökysymykset

Ludoyan sääntöapurin vastaukset sääntökirjasta.

Do I place dice on my character sheet during the Roll Phase, or later?

During the Roll Phase the Start Player draws/rolls and places dice on the Initiative cards; during the Dice Phase players pick an Initiative card on their turn and then place that die on their Character Sheet, collect any Gold, and may take an Attribute Action (p8).

Can I put a die anywhere in an Attribute Row or does it have to go in a specific spot?

Dice must be placed in the leftmost empty space of any Attribute Row when you place them on your Character Sheet (this applies in setup and during play) (p7, p8).

Can I use an Attribute Action on the die I just placed, and how many Attribute Actions can I take?

Yes — you may use an Attribute Action to affect the die you just placed or any previously placed die, but each player may take only one Attribute Action during the Dice Phase and those changes do not trigger further Attribute Actions (p9).

If I buy a Skill card, can I use it immediately, and how many Skill cards can I refresh each round?

A Skill card bought from the Market may be used immediately; Skill cards must be upright to use and when used are exhausted, and during Cleanup each player may refresh (turn upright) only one exhausted Skill card per round (p10–11).

If a Class goal shows a single number, does exceeding that number still score Reputation Stars?

No — a single-number Attribute Goal must be met exactly to score; goals shown as ranges must fall within the range, and goals with a plus sign (e.g., 14+) require the Attribute Score to be equal to or higher than that number (p11).

When do I gain Gold from Initiative cards or gold dice — what gives Gold and when do I collect it?

You gain the Gold printed on an Initiative card when you select that card, gain 2 Gold for placing a gold die on your Character Sheet, and gain 1 Gold for placing the third die in an Attribute Row; these gains occur when you take your Dice Phase turn (p8, p11).

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