TurfMaster

1998 · Kilpa-ajo

TurfMaster

Players compete in a three-race meet on a reversible board that supports flat racing or steeplechase with fences. Each player controls a colored horse, a 32-card movement deck, and dice; ten movement cards are used per race and cards played are removed from the game. Each round, all players simultaneously select a card and move in position order, then one player rolls a pair of dice and chooses whether horses move the value of one die or both, again resolving in position order. Inside position, lane-changing, blocking and leader handicaps constrain movement, while joker cards and careful timing let players avoid penalties. Steeplechases add fence-jumping rules that can force horses to pull up or fall if movement ends on a fence. Points are awarded to the first four finishers each race towards the overall total.

Pelaajat
2–8 paras 8
Peliaika
75 min
Ikä
10+
Monimutkaisuus
1,9 / 5
7,3 LudoyassaEläimetUrheiluKädenhallintaHeitä / Pyöritä ja liikuNopanheitto

Ludoyan pöydissä

Kaikki tilastot Ludoyassa
43
Kirjatut pelisessiot
129
Pelaajat
1h 31m
Keskimääräinen peliaika
6
Kokoelmissa
3
Toivelistoilla

7,3/10

12 Ludoya-arvostelun perusteella

  • Mestremuten8,0

    Rating: 5/5 Production value: 2/4 Is the game in my collection/Love to have?: 1/1

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