Deadzone

2013 · Science-fiction

Deadzone

Two players command small squads of elite troopers and powerful heroes from opposing sci‑fi factions, fighting over objectives and scarce resources in a modular urban warzone. Gameplay uses a grid-based mat and modular terrain to add verticality while players move models, take actions to shoot, assault, or use specialist abilities, and collect equipment from the battlefield. Troopers can be upgraded with weapons, medipacks, grenades and other gear, but pickups can also trigger hazards. Conflict is resolved through dice and a shared Battle Card deck that governs initiative and event effects, producing fast, tactical skirmishes with squad customization and emergent tactical choices.

Joueurs
2–4 idéal à 2
Temps de jeu
60 min
Âge
12+
Complexité
2,8 / 5
CombatFigurinesOrdre des phases variablePoints d'actionDéplacement sur grille

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1
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