Dilemma

2000 · Bluff

Dilemma

Players combine speed, dexterity, and bluffing as they place or toss numbered cards into a plastic arena. Each card must cover the previous card neatly; successful placement challenges the starting player to a simultaneous peace-or-war duel. Peace from both players swaps the cards, while war can claim the cards at a cost of a life, or leave both players empty-handed and both lose a life. Players with no lives remaining may still duel but can choose only peace. When the game ends, the cards won are scored, and the highest total wins.

Joueurs
3–5 idéal à 5
Temps de jeu
30 min
Âge
10+
Complexité
1 / 5
Action / DextéritéJeu de cartes

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