Elemarum: The Archmage Trials

2025 · Fantasy

Elemarum: The Archmage Trials

Two mages duel high above the ground on floating platforms, wielding forty spells across the ten elements of Everveil. Players prepare spells and resolve them simultaneously, choosing aggressive Fire, Air, Burst, and Ruin magic; defensive Water, Nature, Earth, and Calm magic; or the unpredictable effects of Shadow and Light. New elements enter play during the duel, while personal resources must be managed carefully. Three modes introduce immediate Act spells, persistent Stay and sudden Release effects, and games with starting magic already prepared. Six arenas provide different settings for these battles, which continue until one mage remains.

Joueurs
2
Temps de jeu
20–40 min
Âge
14+
Jeu de cartesCartes multi-usagesPoints d'actionGestion de la main

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