G.E.V.

1978 · Wargame

G.E.V.

A tactical wargame that extends the rules and forces of its predecessor with new terrain types and unit options. Players command combined-arms formations across a larger hex map, moving tanks, infantry, artillery and the iconic superheavy units, resolving combat with simple attack and defense values. Expanded terrain rules affect movement and line of sight, while revised unit mixes and scenarios broaden strategic choices compared to the earlier game.

Joueurs
1–2 idéal à 2
Temps de jeu
60–90 min
Âge
12+
Complexité
2,2 / 5
Science-fictionLancer de désJeu de scénario / de mission / de campagneSimulation

Données du jeu (joueurs, durée, âge, crédits) issues de BoardGameGeek.