Ghost Hunter

2014 · Jeu de cartes

Ghost Hunter

Players take on the roles of occult investigators competing to capture the supernatural spirits haunting Blackmoor House. On each turn, players add an equal or higher card to a central stack; anyone unable to do so must collect the stack. Playing a group of three cards captures it, while special cards introduce additional rules and tactical options. The game ends when one player gets rid of all their cards. Players score the cards they captured, subtracting the value of cards remaining in hand, and the highest score wins. For 2–7 players, it plays in approximately 10–30 minutes.

Joueurs
2–6 idéal à 6
Temps de jeu
20 min
Âge
13+
Complexité
1 / 5
MythologieHumourGestion de la mainPrise de plisGêner l'adversaire

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