Imagining a Constructionist Game-Based Pedagogical Model

2015 · Élément non classable (l'élément n'apparaîtra pas dans les classements)

Imagining a Constructionist Game-Based Pedagogical Model

An educational methodology guides high school English students through creating and playing a tabletop role-playing game based on a work of literature. Using the TPACK framework, students develop game mechanics, characters, and scenarios while examining themes, structure, and interpretation. Examples draw on *Fahrenheit 451* and *The Importance of Being Earnest*, with instructions, evaluations, play-session records, and photographs documenting the process.

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Livre non ludique (mais lié aux jeux de rôle)Lecture (pour publications périodiques, livres d'aventures, etc.)

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