Incursion

2009 · Science-fiction

Incursion

Two players control Allied commandos and Axis forces in a 1940s alternate-history assault through an underground research complex beneath Gibraltar. Players assemble forces using a card-based requisition point system, deploy detailed 30mm miniatures or stand-up counters, and navigate modular board sections, doors, and hazards while racing to locate and disable a ticking Doomsday Device. Action resolves with a simple, fast-paced combat system driven by a dedicated battle deck and model cards; scenarios chain into a linked campaign that builds a narrative across successive missions. Components include a fold-out map, card decks, campaign-friendly rules, counters and holders, dice, and a storage tray for quick setup and play.

Joueurs
1–2 idéal à 2
Temps de jeu
120 min
Complexité
2,8 / 5
FigurinesWargamePoints d'actionGestion de la mainDéplacement sur grille

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