Mystery

2016 · Livre non ludique (mais lié aux jeux de rôle)

Mystery

A system-agnostic guide for planning mystery stories in tabletop roleplaying games. It outlines the three-act structure, explains what needs to happen in each stage, and covers preparation before creating a specific plot as well as development afterward. The framework can be used with any genre or setting.

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Données du jeu (joueurs, durée, âge, crédits) issues de BoardGameGeek.