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2016 · Livre non ludique (mais lié aux jeux de rôle)

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A system-agnostic guide for planning search-focused tabletop roleplaying stories in any genre or setting. It outlines the three-act structure of this story type, including what needs to happen in the beginning, middle, and end. The book also covers preparation before developing a specific story and the steps for expanding it from an initial blueprint into a complete adventure.

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Données du jeu (joueurs, durée, âge, crédits) issues de BoardGameGeek.