Supplement V: Carcosa

2008 · Cadre de campagne (univers de jeu)

Supplement V: Carcosa

This rules supplement for the 1974 edition of Dungeons & Dragons presents a sword-and-sorcery setting influenced by Cthulhoid entities, alien technology, mutations, and strange desert flora. It adds a sorcerer class, 96 rituals, psionics, 48 monsters, new dice conventions, mutation rules, and tables for generating Shub-Niggurath spawn. It also includes high-tech weapons and artifacts, a random robot generator, and 400 encounters for an outdoor hex map covering 34,880 square miles.

Joueurs
0
Complexité
2 / 5
Basé sur les niveaux (gagnez des XP et montez de niveau)Dés (divers)Basé sur des classes (Pilote, Mage, Scientifique, etc.)

Données du jeu (joueurs, durée, âge, crédits) issues de BoardGameGeek.