Terrabilis

2011 · Éducatif

Terrabilis

Each player manages a country while developing its economy in a sustainable development setting. On each turn, a die determines where the player’s pawn moves, offering opportunities to build energy, social, cultural, or economic infrastructure, join an alliance, or answer trivia questions for a possible windfall. Infrastructure costs money and environmental, energy, or social resources, and may provide regular income or trigger random events. The game rewards building infrastructure while maintaining healthy environmental and social reserves.

Joueurs
2–8 idéal à 3
Temps de jeu
60 min
Âge
10+
Complexité
1,5 / 5
QuizEnvironnementalLancer / Tourner et avancerJeu en équipe

À propos du jeu

Données du jeu (joueurs, durée, âge, crédits) issues de BoardGameGeek.