The Devil's Spine

2013 · Scénario / Aventure / Module

The Devil's Spine

A nobleman’s estate holds dark secrets, strange bargains, and a deadly devil’s spine graft that claims a life. The characters must investigate the estate and find a way to remove the graft before time runs out. Three nonlinear adventures lead from a mechanized tomb through a web of viral transmissions and into uncharted territory beyond the known map. They can be played in any order as a linked mini-campaign or used as standalone adventures, with new locations, creatures, characters, and items for the Numenera setting.

Joueurs
0
Complexité
2 / 5
Basé sur des classes (Pilote, Mage, Scientifique, etc.)Dés (principalement d20)Basé sur les attributs/statistiques (STR, CON, PER, etc.)

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