
2009 · City Building
Granada
Players develop a medieval city at the foot of the Sierra Nevada by acquiring two-sided building tiles and arranging them into a personal layout with moats. On a turn, a player buys a tile from the market, takes money, or performs a remodel to place a stored tile; buying for exact cost grants an extra action. Building types have dynamic value: each type’s worth equals the total number of that type in all players’ cities multiplied by a round-dependent factor. Three scoring rounds award points to the top players for each building type, with ties broken by the highest-valued tile. Moats score separately for longest continuous enclosure.
- Players
- 2–6 best 3
- Playing time
- 45–60 min
- Age
- 8+
- Complexity
- 2.2 / 5
About the game
- Design
- Art
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
- UplayPre-order 16.95 €
On Ludoya's tables
Full stats in Ludoya- 6
- Plays logged
- 12
- Players
- 1h 16m
- Average play
- 4
- In collections
6.3/10
from 2 Ludoya reviews
Free, on web, Android and iOS
Play Granada with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.























