Imperial

2006 · Economic

Imperial

Players act as international investors competing for influence over six European powers during the age of imperialism. Through buying and holding bonds, players control nations that build factories, fleets, and armies, expand territorially, wage wars, and levy taxes. Gameplay centers on acquiring capital and adjusting holdings as national influence shifts among investors; actions are driven by strategic planning rather than dice or card luck. Games support two to six players, take roughly two to three hours, and focus on economic management, political control, and shifting alliances.

Players
2–6 best 4
Playing time
120–180 min
Age
13+
Complexity
3.6 / 5
6.4 on Ludoyafrom $41.99NauticalPoliticalArea Majority / InfluenceArea MovementRondel

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Full stats in Ludoya
100
Plays logged
84
Players
2h 42m
Average play
21
In collections
11
On wishlists

6.4/10

from 20 Ludoya reviews

  • Mestremuten6.0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

  • Floro6.0

    Juego muy sutil, difícil de entender pero gran juego. No es un risk

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Game facts (players, playing time, age, credits) from BoardGameGeek.