Patrician

2007 · Medieval

Patrician

Players act as master builders in medieval Italy, taking building orders from wealthy families and adding wooden tower pieces to city sites one floor at a time. Each player maintains a small hand of city cards; playing a card places a piece in the named city and grants the player that city’s revealed replacement card. Cards also carry one of four secondary effects—family portraits, extra placements, moving top pieces between a city’s two towers, or taking a replacement card from any city—which influence control of each tower. When a city’s required number of pieces is reached, the player with the most pieces in each of its two towers scores points. Collected portrait sets score endgame bonuses. The game ends when all cities are complete; highest score wins.

Players
2–5 best 3
Playing time
50 min
Age
10+
Complexity
1.9 / 5
5.5 on LudoyaArea Majority / InfluenceHand ManagementSet Collection

On Ludoya's tables

Full stats in Ludoya
10
Plays logged
15
Players
41m 12s
Average play
5
In collections

5.5/10

from 5 Ludoya reviews

  • Tom4.6

    I suppose that Patrician is just another medieval-themed area control game. And, without the tower pieces, I might have a hard time getting it played. But, hooking people with the wooden floors, I can entice people into a very fun, quick game that simply has an unfortunate theme. Regardless, I think Patrician will be one of the my most played games of 2007. It's not simply because the game is simple to teach and quick to play. Instead, it's a mixture of tower building, area control, and getting the right card at the right time. A satisfying game is Patrician. See my review for more details...

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Game facts (players, playing time, age, credits) from BoardGameGeek.